The year is 1242. Baghdad could not withstand the Mongol yoke, then Russia, and now his army is ready to devastate Poland and Hungary. The Holy Roman Empire declared war on the Papal throne. The Second Lombard League secured the...
support of the Pope and repelled Frederick II.
The War of Princes rages on. Patricide takes on a threatening scale. The young and strong look at the upper rungs of the hierarchical ladder and see stagnation and hypocrisy. They see their goals. When they look down, they see humanity. They see the power that could completely change everything. They see mortals create universities and empires.
In the world of mortals in 1242, power changed hands at the speed of a marching army. For the undead, the transfer of power happens faster than a fire can engulf a shelter. The power of the Accursed slips away almost as quickly as blood from an ancient heart.
"Vampires: Dark Ages. Classic Rules" is a game focused on storytelling, depicting terrible forces.
The book features 13 clans and 19 bloodlines that existed in the World of the Dark Middle Ages.
Inside, you will find all the necessary rules for the game, inspired by the book "Vampires: The Masquerade. Classic Rules."
The book also contains new and revised additional rules for players, including new mechanics for the fierce and ruthless Sorcery.
Author: Дэвид А. Хилл мл.
Printhouse: Studio 101
Series: Мир тьмы
Age restrictions: 18+
ISBN: 9785604710807
Number of pages: 548
Cover type: твердая
Weight: 900 g
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