For many years after the victory over the hordes of Koschei, Rus' knew no troubles and thrived. Lively trade went on with nearby and distant neighbors, new lands were mastered, cities were built, and fields were cultivated. People forgot about...
hardships, but – alas! – prosperity came to an end: disturbing news began to reach the capital of Rus', the glorious city of Velikograd.From the kingdom-states of the Golden Chain, known to the people as the Thrice-Ninths, reports came that in the recently peaceful lands an unknown evil had raised its head. Sorcerers and witches, vampires and werewolves, otherworldly creatures and forest monsters wreaked havoc. Miscreants destroyed and burned settlements, killed people indiscriminately, and blocked trade routes. And above all, they complained in the Golden Chain about the three-headed Zmey Gorynych, who had settled in the Sorochinsk Mountains, in the Snake's Burrows.The great prince could not ignore such news. The Thrice-Ninth kingdoms bordered on Rus', and under an unbreakable treaty, the Russian army provided their protection.Vladimir the Red Sun called out, summoning to his banners for service all who were able to protect Rus' and the Thrice-Ninth kingdoms from the calamity of Chernobog. He called upon all – the heroes, and the wizards, and the brave common folk – to do a noble deed: to defend Rus', defeat the evil enemy, restore peace and order in their native land!“Chronicle of Slavia,” Borisлав Merjanin, third volume. For Whom This Game IsFor those who prefer games with Roll and Write mechanics.
Essence of the Game
The board game “Legacy of Old Russia” is based on the unique universe of Roman Papsuev called “Tales of Old Russia.” This amazing world he created, relying on research into Slavic mythology. Beloved and familiar Russian folk tales from childhood, serious academic works, genre traditions of fantasy, and the aesthetics of the gaming industry – all this intertwined in a whimsical pattern of artistic books and art books.
Conventional ideas about heroes and villains have been reinterpreted from the perspective of modern popular culture and have received new development both visually and narratively. During the game, you will encounter many characters, geographical objects, and items that make up the world of “Tales.”
The main goal of the game is to earn as much good fame as possible in the Thrice-Ninth kingdoms.Players find themselves in the roles of heroes and poleynits (a warrior maiden in Russian epics, a woman-hero), characters from Russian fairy tales. The choice of character determines the starting amulets and equipment, as well as a unique ability.Each round, the first player rolls the path dice and the amulet die, after which players begin to plan on their personal sheet the path of their character from the starting points of the Thrice-Ninth kingdoms. Game duration: from 30 to 45 minutesNumber of players: from 1 to 4
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