In this game, everything is different: there is no time limit for explanations, two teams play simultaneously, the same phrase can be shown, told, and drawn. Why such freedom? Because you are cockroaches living in a person's head. Everything that...
will happen next depends on the situation…The situation is as follows: the child tells the parents about school and their dreams, and the mom and dad listen carefully. Whether this time there will be a generational conflict or not depends on the cockroaches in the heads of the participants in the conversation… that is, on you!How to play?The team that starts the game rolls the dice and determines how they will explain the phrase:If a 1 is rolled — one player from the team explains using mimics and gestures. Words should not be spoken, drawing in the air is not allowed, and pointing at objects around is prohibited.
If a 2 is rolled — all team members draw. Each can draw on their own sheet or all on one. Writing words and numbers on the sheet is not allowed, nor is talking or gesturing.
If a 3 is rolled — one player from the team explains with words. They cannot use the words on the card or their derivatives. Using mimics and gestures and pointing at objects around is also prohibited.
If a 4 is rolled — all team members explain using mimics and gestures. Again, no words should be spoken, drawing in the air is not allowed, and pointing at objects around is prohibited.
If a 5 is rolled — one player from the team draws. Writing words and numbers on the sheet, talking, and gesturing are not allowed.
If a 6 is rolled — all team members explain using words. They cannot use the words on the card or their derivatives. Using mimics and gestures and pointing at objects around is also prohibited.
Then the team draws the top card from the first deck (all members of the team can review the card's content), sets a timer for 1 minute unless stated otherwise, and starts explaining to the opposing team's participants. If they fail to do so within the allotted time, the explaining team rolls the dice again — thus a new method of explanation is chosen. The phrase remains the same.As soon as the opposing team names the phrase exactly as it is written on the card, the results are summarized: the teams move their tokens.The game ends in two cases:When the teams have played through the entire situation, meaning players have used one card from all six situation decks. In this case, the team whose token is furthest on the game board wins.
When one of the teams has reached the end of the game board. This team is considered the winner of the game. If no one has reached the end of the game board, play the situation again.
Inside you will find:a game board,
150 cards,
16 tokens,
2 dice,
6 stickers for the dice,
2 tokens,
a memo for players,
game rules. Game duration: from 30 minutesNumber of players: from 4 players
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