Who is this game suitable for?
- families, friends and youth, experts,
- lovers of games with unusual activities,
- lovers of games with hidden roles.
How to play?
Each player takes one agent card, an agent token of their color, and counterintelligence cards.
In the...
center of the table, cards of contacts are laid out, and a deck of the same contact cards is distributed evenly among all players. These cards determine the list of contacts that the player must meet eye-to-eye and wink at.
On their turn, the player places their agent token on one of the contact cards in the center of the table and loudly says: "Calling contact number X." The turn then passes to the next player clockwise.
The player holding the card with the number indicated by the agent becomes their contact and must wink at the agent until the round is over. The round ends when the turn returns to the agent player. They must name the player who is their contact. If they name the player correctly, they each receive one victory point; if not, neither of them receives any victory points.
Other players can use counterintelligence cards to expose the connection between the agent and the contact and earn victory points.
Game components:
- 72 contact cards
- 32 intelligence cards
- 8 agent cards
- 8 agent tokens
- game rules.
Game duration: from 30 minutes
Number of players: from 4 to 8
Printhouse: Evrikus
Series: PG-17334
Age restrictions: 8+
ISBN: 4630082178883
Size: 155x157x48 mm
Weight: 348 g
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