Low-poly battle Pixel Tactics is the quintessence of the concept of “a simple but deep game.” The rules are quite simple - any card can be played as a leader, order or hero. The hero, in turn, can be played...
in one of three rows - vanguard, flank, rear. Your army consists of three rows of three heroes each. That's basically all you need to know. Then cards come into play, and each is a unique combat unit. Only two people take part in the war. The design (and the concept of the game) takes us back to an era when the sky was bluer and the spine was healthier. Basically, to the era of eight-bit graphics, which now looks cute and retro, but back then was a real breakthrough and the moment of sprite dominance. The gameplay is also in the spirit of the good old ones - you go squad against squad, and your global goal is to destroy the leader of the enemy army. In general, for those who don’t know where to get famicom or atari, but really want to feel nostalgic. The gaming experience is outstanding. Depth of immersion So what is the complexity of a seemingly simple game? Firstly, the card can be played in at least five ways. And how it will act depends on this. Well, you must not forget what kind of cards you have on the table and how you can use them to your advantage. In the fifth version of the game, not only all the achievements of the previous parts remain, but also a new resurrection mechanic - instead of wasting a turn and removing a deceased fighter, you can restore his life. The features of the new heroes are also impressive - spy on other people's cards or gain control over an enemy hero. Game duration: 30 minutes
Number of players: 2
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